A product reveal hover effect in UX is a design technique used to enhance user engagement and interactivity when users interact with a product or item on a website or application. When a user hovers their cursor over an element (such as an image, button, or card), a visual transformation occurs, revealing additional information or… Continue reading Product reveal hover effect in UX
Author: Sadrusya M S
Social Commerce in Marketing Designs
Social commerce refers to the integration of e-commerce and social media platforms, where users can make purchases directly within the social media environment. It leverages the social interactions and engagement of users to facilitate buying and selling products and services. When it comes to marketing designs for social commerce, several elements and strategies can enhance… Continue reading Social Commerce in Marketing Designs
Implementing Apple’s Design Vision Pro in the Modern Design Industry
Apple has long been revered for its impeccable design and user-centric approach. The company’s commitment to aesthetics, simplicity, and functionality has set industry standards and inspired countless designers. One of Apple’s recent design frameworks, Vision Pro, has gained significant attention for its ability to create visually stunning and user-friendly experiences. In this essay, we will… Continue reading Implementing Apple’s Design Vision Pro in the Modern Design Industry
Vertex paint like a pro in blender
To vertex paint like a pro in Blender, follow these steps: Prepare your model: Make sure your model is UV unwrapped properly. Vertex painting relies on UV coordinates to determine where the colors should be applied. Ensure that the UV seams are placed strategically to minimize visible texture stretching. Set up the viewport: In the… Continue reading Vertex paint like a pro in blender
Figma Auto Layout & Constraints
Auto Layout in Figma is a powerful feature that allows you to create dynamic and responsive designs. It helps you maintain consistent spacing and alignment between elements, and automatically adjusts them when the layout changes. To use Auto Layout in Figma, follow these steps: Create a frame or group: Start by creating a frame or… Continue reading Figma Auto Layout & Constraints
Bottom navigation in UI
Bottom navigation is a user interface (UI) pattern commonly used in mobile applications to provide navigation options to the users. It typically appears at the bottom of the screen and allows users to switch between different sections or views within the app. The bottom navigation pattern is particularly useful for apps with three to five… Continue reading Bottom navigation in UI
How to create soft fur effect in blender
To create a soft fur effect in Blender, you can use a combination of particle systems and materials. Here’s a step-by-step guide to help you achieve this: Create the base object: Start by creating the object you want to add the fur to. It could be a simple shape like a sphere or a more… Continue reading How to create soft fur effect in blender
Token Naming in Figma
In Figma, token naming refers to the practice of naming design system components, styles, and other elements using consistent and meaningful names. Token names help identify and organize design assets, making them easier to locate and use within your projects. When naming tokens in Figma, it’s helpful to follow some best practices: Be descriptive: Choose… Continue reading Token Naming in Figma
Auto Layout in Figma
Auto Layout is a feature in Figma that allows you to create flexible and responsive designs by automatically adjusting the layout of elements based on their constraints and properties. It helps you create designs that can adapt to different screen sizes and orientations without the need to manually adjust each element. To use Auto Layout… Continue reading Auto Layout in Figma
The rule of proximity design
The principle of proximity, also known as the law of proximity, is a fundamental concept in design that states that objects or elements that are close to each other are perceived as related or belonging to a group. It is one of the key principles for organizing and structuring visual information. Here’s how the rule… Continue reading The rule of proximity design