What Makes a Great Character Rig? 12 Things Animator-Friendly Rigs Should Have

Rigging is a vital part of the 3d pipeline, without rigs there would be no way to animate the characters. As a rigger it’s your job to create flexible and intuitive control rigs that can achieve any animation thrown at them. Clean Deformations  This is probably one of the most important aspects of having a great… Continue reading What Makes a Great Character Rig? 12 Things Animator-Friendly Rigs Should Have

Published
Categorized as Design

3D Character Modeling

3D character modeling is the process of creating 3D models of characters like dragons, figurines, sculptures, and even the popular hollow knight & hornet. 3D characters are usually used in various industries like in companies that are creating 3D characters for games, animated movies, or other forms of media.  How Does 3D Character Modeling Work?… Continue reading 3D Character Modeling

Published
Categorized as Design

The 3 Main Types of 3D Modeling

there are three main types of 3D modeling – solid, wireframe, and surface – and each has its own advantages and disadvantages. Of course, there are other types, but most exist either as a subset of these three or are highly specialized for their specific purposes.Solid modeling Solid modeling Solid modeling works with three-dimensional shapes.… Continue reading The 3 Main Types of 3D Modeling

Published
Categorized as Design

Retopology

Retopology is an essential step in 3D modeling, especially after sculpting a high-resolution, detailed 3D model using techniques like digital sculpting or photogrammetry. Here are several reasons why retopology is crucial: Optimization for Real-Time Rendering: High-resolution sculpted models often have a large number of polygons, making them computationally expensive to render in real-time applications, such… Continue reading Retopology

Published
Categorized as Design

The complexity of 3D animation

3D animation is a highly complex and intricate process that involves numerous elements and considerations. The complexity of 3D animation arises from various factors: Modeling: Creating 3D models of characters, objects, and environments is the first step. This involves polygonal modeling, sculpting, or using techniques like NURBS modeling to define the shape and structure. Texturing:… Continue reading The complexity of 3D animation

Published
Categorized as Design

3D software render engines.

3D software packages often come equipped with built-in rendering engines or allow integration with external rendering engines to generate high-quality images or animations from 3D scenes. The choice of rendering engine can significantly impact the final visual quality, rendering speed, and the types of affects you can achieve. Here are some commonly used rendering engines… Continue reading 3D software render engines.

Published
Categorized as Design

Triangulated and quadrangulated meshes.

Triangulated and quadrangulated meshes are both used in 3D computer graphics, each with its own advantages and applications. Let’s explore how and when each type of mesh is commonly used: Triangulated Mesh: Rendering and Display: Triangles are the simplest polygonal shape, and they are the most fundamental building blocks for rendering 3D objects. Graphics hardware… Continue reading Triangulated and quadrangulated meshes.

Published
Categorized as Design

3D and 2D animations

3D and 2D animation are two distinct approaches to creating animated content, each with its own set of techniques, tools, and visual characteristics. Here’s a comparison of the key differences between 3D and 2D animation: Dimensionality: 3D Animation: In 3D animation, characters and objects are created and manipulated within a three-dimensional digital environment. This allows… Continue reading 3D and 2D animations

Published
Categorized as Design